Experience and Rates

The realm’s base pace, your personal XP multiplier, reputation gains, and what happens to quest XP at the level cap.

Status: LIVE — individual XP control is enabled from 0.1x to 5x. The realm default is 1x. Reputation is 2x. Disabled: the legacy dynamic XP system.

At a glance

  • Base experience: 1x for kills, quests, exploration, and pets.
  • Personal XP: each character can set 0.1x–5x with .xp set.
  • Default: 1x.
  • Reputation: 2x for normal gains, low-level kills, and low-level quests.
  • Level cap: 80.
  • Dynamic XP: present but switched off. Your chosen rate stays where you set it.
  • Quest XP at the cap: at level 60 before Outland and level 70 before Northrend, quest XP is paid as gold.
  • Gathering XP: very small, and only for Mining, Herbalism, and Fishing. See 07 — Professions and gathering.
  • Oath of Slow and Steady: locks your effective XP to 1x and reduces the final campaign award to 33%.
  • No XP NPC: all control is through chat commands and the XP bar addon.

How to use

  1. Type .xp view to see your current personal rate.
  2. Type .xp set 3 to level at 3x. The allowed range is 0.1–5.
  3. Type .xp default to return to the realm default, 1x.
  4. Type .xp disable to stop XP gain completely. This is useful for twinking or for staying in a bracket.
  5. Type .xp enable to resume XP gain. It uses your saved rate.
  6. Use /setxpbar if you want the current rate shown on the experience bar.
  7. Check reputation separately. Reputation is 2x and is not changed by .xp.
  8. If you take the Oath of Slow and Steady, .xp set is locked. Your saved preference is restored when the Oath ends.

Your personal rate is per character and persists across sessions. It is not an account-wide setting.

Commands & UI

Command / UIWhat it doesNotes
.xp viewShows your current personal XP rateAlso reports if XP gain is disabled
.xp set <0.1-5>Sets the character’s XP rateExample: .xp set 2.5
.xp defaultResets to the realm defaultDefault is 1x
.xp disableStops all XP gainCharacter flag; not a rate of 0
.xp enableResumes XP gainRestores the saved rate
/setxpbarToggles the XP rate display on the barSetXpBar addon
/setxpbar optionsOpens the SetXpBar optionsIf supported by the addon build

There is no .xp max command. The maximum is 5x. There is no NPC for XP changes.

NPC references

No custom NPC controls XP. The relevant NPCs are the level-60 boost NPCs in the starter zones, which set your level and progression stage rather than your XP rate. See 02 — Starting experience.

Where XP comes from

SourceRate / behavior
Kills1x base, multiplied by your personal rate
Quests1x base, multiplied by your personal rate
Exploration1x base
Pets1x base
Reputation2x, separate from XP
Mining / HerbalismVery small profession XP
FishingSmaller profession XP
SkinningNone
Crafting professionsNone
Quest XP at 60 before OutlandPaid as gold
Quest XP at 70 before NorthrendPaid as gold

Quest gold at the level cap

While you are still inside an expansion’s progression, quests at that expansion’s level cap pay gold instead of experience:

  • Level 60, before stage 8: quest XP is converted to gold.
  • Level 70, before stage 13: quest XP is converted to gold.

This is deliberate. It lets you keep questing for reputation, gear, and story without wasting the quest’s experience value. Once you pass the expansion’s final progression stage, the conversion no longer applies.

Oaths and XP

  • Slow and Steady forces an effective 1x rate and blocks .xp set while active.
  • Your saved personal rate is not overwritten. It resumes when the Oath ends.
  • The Oath’s final campaign award is reduced to 33% of the normal value.
  • Other Oaths do not change your XP rate, but their restrictions can change how you level. See 10 — Oaths.

Tips

  • Use 1x for your first character. The content is tuned around the base pace, and 1x keeps dungeon and quest rewards relevant.
  • Use 3x–5x for alts. You have already seen the content; there is no need to repeat every kill at 1x.
  • Do not set 5x and then complain about outleveling a zone. Lower the rate before you start the zone.
  • .xp disable is not the same as .xp set 0. It stops XP entirely; the minimum rate is 0.1x.
  • Reputation is already 2x. Do not expect .xp to change it.
  • Do not abandon level-60 or level-70 quests for “wasted XP.” They pay gold while you are at the cap in that expansion.
  • Gathering is not a leveling strategy. The XP is a small bonus.
  • Use the XP bar addon if you keep forgetting your rate. /setxpbar is the quick check.
  • Slow and Steady is a commitment. You cannot raise the rate until the campaign is finished.

Limits and configuration

  • Base XP: 1x.
  • Personal XP range: 0.1x–5x.
  • Default: 1x.
  • Reputation: 2x.
  • Level cap: 80.
  • Dynamic XP: Disabled; individual XP controls leveling.
  • Quest gold at 60/70: enabled while inside that expansion’s progression.
  • XP from gathering: Mining 0.01, Herbalism 0.01, Fishing 0.0025, Skinning 0.00.
  • Crafting XP: 0.00.
  • Slow and Steady: locks to 1x and reduces the final award to 33%.
  • Account-wide XP rate: no; per character.
  • XP NPC: none.

Admin note

Live config: IndividualXp.Enabled=true, IndividualXp.MaxXPRate=5, IndividualXp.DefaultXPRate=1, IndividualXp.AnnounceRatesOnLogin=true. Core rates: Rate.XP.Kill=1, Rate.XP.Quest=1, Rate.XP.Explore=1, Rate.XP.Pet=1, Rate.Reputation.Gain=2, Rate.Reputation.LowLevel.Kill=2, Rate.Reputation.LowLevel.Quest=2, MaxPlayerLevel=80. Dynamic XP is present but off: Dynamic.XP.Rate=0. Quest-gold conversion is controlled by IndividualProgression.QuestMoneyAtLevelCap=1. Slow and Steady is enforced by mod-leveling-oaths, which both normalizes the effective rate to 1x and blocks .xp set while active; its final award multiplier is 0.33.